000 | 00848nam a2200205Ia 4500 | ||
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999 |
_c650 _d650 |
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005 | 20200512110818.0 | ||
008 | 160422e2012 u ad 000 0 eng d | ||
020 | _a978-0-13-254523-5 | ||
040 | _aB-IKIAM | ||
041 | _aENG. | ||
082 |
_a006.6 _bA581i |
||
100 | _aAngel, Edward | ||
245 |
_aInteractive Computer Graphics _bA Top-Down Aproach With Shader-Based Opengl _cEdward Angel y Dave Shreiner |
||
250 | _a6 ed. | ||
260 |
_aEstados Unidos _bPearson _c2012 |
||
300 |
_a730 P. _bil. graf. _c25.5 cm. |
||
505 | _aGraphics systems and models - Images: physical and Synthetic - Graphics programming - Geometric objects and transformations - Viewing - Lighting and shading - From vertices to fragments - Discrete techniques - Modeling and hierarchy | ||
650 | 0 | _aCOMPUTER GRAPHICS | |
942 |
_2ddc _aB-IKIAM _b10-08-2016 _cBK _zBety Vasco |