Interactive Computer Graphics
Angel, Edward
Interactive Computer Graphics A Top-Down Aproach With Shader-Based Opengl Edward Angel y Dave Shreiner - 6 ed. - Estados Unidos Pearson 2012 - 730 P. il. graf. 25.5 cm.
Graphics systems and models - Images: physical and Synthetic - Graphics programming - Geometric objects and transformations - Viewing - Lighting and shading - From vertices to fragments - Discrete techniques - Modeling and hierarchy
978-0-13-254523-5
COMPUTER GRAPHICS
006.6 / A581i
Interactive Computer Graphics A Top-Down Aproach With Shader-Based Opengl Edward Angel y Dave Shreiner - 6 ed. - Estados Unidos Pearson 2012 - 730 P. il. graf. 25.5 cm.
Graphics systems and models - Images: physical and Synthetic - Graphics programming - Geometric objects and transformations - Viewing - Lighting and shading - From vertices to fragments - Discrete techniques - Modeling and hierarchy
978-0-13-254523-5
COMPUTER GRAPHICS
006.6 / A581i