Interactive Computer Graphics

Angel, Edward

Interactive Computer Graphics A Top-Down Aproach With Shader-Based Opengl Edward Angel y Dave Shreiner - 6 ed. - Estados Unidos Pearson 2012 - 730 P. il. graf. 25.5 cm.

Graphics systems and models - Images: physical and Synthetic - Graphics programming - Geometric objects and transformations - Viewing - Lighting and shading - From vertices to fragments - Discrete techniques - Modeling and hierarchy

978-0-13-254523-5


COMPUTER GRAPHICS

006.6 / A581i